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Old Jan 30, 2008, 07:16 PM // 19:16   #141
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Originally Posted by Ctb
More likely, he was not reported by as many people as may have claimed they reported him.
He was.
It shows you how many reports someone and who was reported it just doesnt show you who reported the person.
I counted atleast half every time.

Quote:
Originally Posted by Fril Estelin
I think you misunderstood how it works in terms of timeframe: reports are sent to support staff who will look at the thousands of them (in addition to all sort of other requests for this or that) and then actioned. So it takes time, it is not immediate, so as to avoid unfair action (guess what would happen if it was automatic? people like this jerk leecher would use it to harm you, and btw you shouldn't have left as people clearly explained before). So, of course, the guy was still here in the next match!
I think YOU misunderstand the point.
This guy is in here every day match after match leeching.
every day the SAME guy gets atleast half the team to report him.
Yet everyday the SAME guy is right back in the match.

[QUOTE=Skyy High]Sounds like your teammates didn't know how / care enough to report the guy.

QUOTE]
Read above.

Quote:
Originally Posted by RedNova88
I really like the dishonorable hex. People shouldn't be allowed to simply give up and leave if they don't like their team.

It's like saying "Oh snap the odds are against me... Bye guys challenges are for tools!"
its not about not liking your team.
I shouldnt have to waste my time with leechers on the team.

Quote:
Originally Posted by FoxBat
They don't get any faction after being reported. Letting them hang in game just means their autoscript wastes more time. This is bad how?

Also, two reports in 10 mins = dishonor hex.
Bad how???
Its bad because it affects the team. I could care less about the leecher getting faction or not.
It affects the rest of us this is why its bad.

Quote:
Originally Posted by UgoNL
In my opinion dishonorable is very good. The players who think theyre too leet for the teams they get in shouldnt be leaving. If youre just leaving all the time you phuck up the game for the players who like random battles. If you wanna play organized then dont play RANDOM arena's
AGAIN. Its NOT about being in a "leet" team.
Its about being in a FULL team as in one without leechers.
Why should we have to waste our time in a match with leechers.
This is my point.

Last edited by Hailey Anne; Jan 30, 2008 at 07:27 PM // 19:27..
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Old Jan 30, 2008, 07:54 PM // 19:54   #142
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I love all the whining from people who don't understand how RA works. People who don't bring self heals so they complain that there's no monk. People who don't bring appropriate speed buffs/debuffs complaining about runners. People who don't bring a disenchantment whining about tanks.
You are implying those who are opposed to the hex don't know how to play RA? I'm sorry, but I am against it and have more than enough PvP experience. Like Rob said, I don't mind random, I just hate the people who are terrible. No one is perfect, in RA I expect no one to be perfect, but why do I have to deal with the players who just aren't adding anything to the team either? If I have a team with people who at least give winning a decent try I won't leave. I don't care if it's 4 W/Mo or something.

And to the people saying: go to TA.
I can't be bothered to set up a team just to get some games in. Just as others can't be bothered to make a decent build. Why do I get 'punished'* for not wanting to set up a team but others not for just failing to make a decent build?
To those saying, it's called RA for a reason: It used to be Competition Arenas, so yeah, there should be a form of competition.
Google's definition: Competition is the act of striving against others for the purpose of achieving dominance.
See? People aren't accepting that they are supposed to try achieve dominance. I accept it's random, I just don't accept people who don't get what competition means.

*Like I said, I'll just do something else for the time being if I get the hex.
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Old Jan 30, 2008, 08:12 PM // 20:12   #143
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Methinks there's a truckload of bulls*** being slung around in this thread. In the past 2 weeks, I've been screwing around in RA quite a bit (really just wasting time bored). I've seen, in all of those matches, not a single player who has intentionally suicided themself (as an alternate to leaving). I've seen no leechers at all either; some slow loaders who then die all alone, and recently an influx of bots (w/n with a certain guild tag are cropping up a lot...), but no outright leechers. I've seen some idiot tank builds that required a minute or so to kill...but that's it, a minute. I've seen some pretty bad builds (best was a w/r with bow attacks and warrior's endurance...), but hey, if you get paired up with 3 sacks of fail, you're back in the outpost in a minute or two.

Leavers were the ones who were screwing up RA. The fact that there are bad builds and bad players there is not going to change, and honestly if you're just that "pr0" that you can't give the team a shot and/or you can't stand to lose, go to frickin TA and be done with it. The fact that you're not paired with top gvg players really doesn't matter, when you're going to most likely be facing crappy players as well. Now, when I go into a match, I know 95% of the time it's actually going to be 4 on 4, instead of watching the chat to see how many leavers each team has.
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Old Jan 30, 2008, 08:23 PM // 20:23   #144
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if you're just that "pr0" that you can't give the team a shot and/or you can't stand to lose, go to frickin TA and be done with it.
I am not claiming I'm pro (and I don't think anyone has claimed to be) and I'm certainly giving each team a shot. Yes, I can stand to lose, I do so all the time. No I won't go to TA, because I can't bother to try and find some people for 30 minutes, and then setting up for another 10 minutes to get 2 games in. Whenever I can with my guild, I play TA. And yes, there as well, we lose a lot.

People, saying "go to TA if you don't want bad people" is like saying "go to Hero battles if you don't want leavers". I'm not saying you should go to Hero Battles, because I know it's different, just as TA is different from RA.

I don't suppose I'll ever convince any of you guys though
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Old Jan 30, 2008, 08:58 PM // 20:58   #145
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I used to RA a lot now i never do because this dishonor is so stupid. but like someone else said people just suicide now if they dont like their team and it ends up wasting a lot more time. I think the real problem with Ra leavers was syncers in the international district. Leavers werent so bad in the home districts. even then if someone leaves they obviously didnt want to play with us. why would i want someone making them play and do poorly so they can lose and get a monk on their team or whatever it is they think will win for them. Most of my Glad pts from RA came from monkless and rt-less teams. personally i used to leave if i had a rt becasue i didnt like standing there for 10 minutes hoping the other team was dumb enough to fight in the spirits.I would leave if someone else left, and if we lost and didnt want to waste 10 seconds of my life waiting for the timer to send us back. why is there a timer anyway why cant it just send you back when you lose? Anyway my point being is a dishonor system just makes this game worse in every way and improves it insignificantly. so basically its right up there with most of anets "improvements" . Its funny to play this game so long and see all these new features and then remember all the problems and bugs that never get touched. They should change dishonor to trigger on playing a R/W or a n/rt or a w/r or a p/mo. then maybe it might be a more fitting name.
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Old Jan 30, 2008, 09:09 PM // 21:09   #146
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Quote:
Originally Posted by Hailey Anne
I think YOU misunderstand the point.
This guy is in here every day match after match leeching.
every day the SAME guy gets atleast half the team to report him.
Yet everyday the SAME guy is right back in the match.
Pic or it didn't happen?
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Old Jan 30, 2008, 09:28 PM // 21:28   #147
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Jeez, is this thread still going on?

Would the people complaining because they can't farm glad points as easy as they used to kindly just... cope? Deal with it? Get over it? Go to TA?
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Old Jan 30, 2008, 09:28 PM // 21:28   #148
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Well when you die and a person in your team just runs away and dont accept lose I should stay 5 minute and wait the draw:O
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Old Jan 30, 2008, 10:07 PM // 22:07   #149
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Originally Posted by Destro Maniak
Well when you die and a person in your team just runs away and dont accept lose I should stay 5 minute and wait the draw:O
To be fair... I've been outnumbered 4 to 1 after my teammates have died in RA and won.
Granted, I'm not saying I'm "leet" or that it would happen everytime. I've only been able to do that once in like... 1000 RA matches. I'm just saying, it can once in a blue moon happen, and you should give your teammate the benefit of the doubt and wait it out just incase.
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Old Jan 30, 2008, 11:37 PM // 23:37   #150
erk
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Originally Posted by lacasner
Taking out glad points is the solution needed, then this whole dishonered crap would never be required in the first place as a quick band-aid solution.
That's the worst quick band-aid idea I have heard, it would become an instant ghost town and you would have to wait forever to get a game.

The dishonor system is working fine, the number of QQ from the games has halved, and if you tab through the staging area most times you are unlikely to find more than one or two people with dishonor hexes on them, and from looking at their titles, they are usually noobs that haven't learn to play by the rules yet. Those that really hate the hex don't play, it's that simple, I doubt if anyone would notice the loss in numbers.
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Old Jan 31, 2008, 02:59 AM // 02:59   #151
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Quote:
Originally Posted by Fril Estelin
Pic or it didn't happen?
lol this is people response to everything.
Spend a day in Luxon aspenwood and youll end up seeing good ole J.R.
And youll see the team report him AND youll see him in the next match.
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Old Jan 31, 2008, 04:12 AM // 04:12   #152
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People who are claiming that former leavers just suicide instead...have you played RA recently? I jump in there whenever I'm not actively doing something else / waiting for guildies for something, and I still have yet to see a guy suicide because of team composition. Not to mention, that cannot possibly make the situation any worse than it was prior to dishonorable; even if every single person who used to leave or leech just suicided instead, you would have exactly the same situation as before: a 3 on 4. Ergo, dishonorable, at the very worst, leaves RA as it was before (of course, for everyone who's not a leaver). Anything better than utter worst case scenario is an improvement. And, if you bothered to actually go into a game, you would see that there has been a huge improvement, at least in RA.

In FA, I don't know, I haven't been there for quite a while. But in RA at least, dishonorable has been a boon to everyone...who isn't a leaver. And the excuses are tiresome; there's no reason to leave, at all. They put the lower time limit in for a reason. Matches last at most 5 to 10 minutes, and even if you have a dedicated runner (who you should just report for leeching), that time is still whittled down by the 3 on 4 fight. Which, quite often, is very winnable. I'd say I probably win at least a third of fights which are biased against my team for one reason or another (bot, left at the end of the last game too late, lag, loading difficulties, etc).
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Old Jan 31, 2008, 04:41 AM // 04:41   #153
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Random-proceeding, made, or occurring without definite aim, reason, or pattern.

You click the start battle button, you know what you're getting yourself into. I'm referring to random in the broadest sense of the term. You could get a good team, you could get griefers or people who desire to ruin your fun.

The dishonorable hex works. It is designed with the idea that it will make more people happy than upset them. I'm happy with it, on the occasions that I do Random Arenas or Alliance Battles.

This is a game. It is designed to give you pleasure. There will always be problems when you put two human beings together, it is a PART of life. The fact that you whine and complain means you have yet to accept it.

That's my opinion. Take it or leave it, I won't argue it. It ruins my fun.
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Old Jan 31, 2008, 07:35 AM // 07:35   #154
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lol Titles and the problems they create It all started with /rank. Lets make a bad concept worse & introduce 40 more.
Im speechless
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Old Jan 31, 2008, 07:44 AM // 07:44   #155
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Quote:
Originally Posted by Hailey Anne
lol this is people response to everything.
Funny, because how many times was this question asked here?

8 pages of discussion and you're the only one mentioning this case. This does not look like a generalised problem to me.
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Old Jan 31, 2008, 02:10 PM // 14:10   #156
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You are implying those who are opposed to the hex don't know how to play RA?
Didn't read any farther than that, BTW.

No, I'm implying that people whining for the specific reasons mentioned don't. You can't count on having any specific build, so you need to prepare for common contingencies. Sometimes doing that will cause you to lose by being spread to thin, but more often than not it benefits you in RA to be prepared for common tactics including the need to be self-reliant in managing your own health, the need to be prepared to strip protective enchantments, and the need to be able to catch people moving at different speeds.

That's just how it is in RA.

Most of the rest of the whiners are just jerks who aren't willing to stick with a team that they think will lose, so they map out and short the team usually guaranteeing it loses.

The point being, either way the hex is working to eliminate many of the people who were ruining it for everyone else.

Quote:
Just as TA is different from RA.
Yea, you can pick your teammates. Which is exactly the countermeasure required by the people whining about "bad" players and non-exact builds.

Quote:
Well when you die and a person in your team just runs away and dont accept lose I should stay 5 minute and wait the draw:O
If it's a legit tactic, stay. You might just win.

If it's just griefing, report the person for harrassment and map out. As has been reiterated maybe fifty five thousand times now to people like you, leaving because of the occasional griefing running or tanker is not going to give you the hex unless you're unlucky enough to get two or three in a row.

Not likely.

Quote:
This does not look like a generalised problem to me.
People these days - especially people online - have a hard time understanding that they're not the only person in a community. I have a theory (where "theory" is defined as "I thought about it for a few minutes one day while trimming my nose hairs in front of the bathroom mirror") about that: people are, in general, becoming more insular and selfish. You can easily see it in communities all over the place. Neighbors don't know each others' names, they're unwilling to help each other out when needbe, etc. It's being reinforced in kids too with the increasingly prevelant ideas that education and social programs are commodities that are purchased through taxes (e.g. people come to expect that they, personally, should receive whatever level of attention they want because "I pay my taxes for this").

The internet just reinforces this because not only do you have the general decline of community-centric thought processes, you also have the isolation of the computer screen. In a game like this, you really are part of a larger community, but you appear to yourself to be an individual.

As such, people experience things and just automatically extrapolate that experience to the community, or just demand that their personal issues be investigated and corrected.

Of course, I could be completely full of crap, too. I'm a programmer, not a sociologist.
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Old Jan 31, 2008, 03:22 PM // 15:22   #157
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Originally Posted by Ctb
People these days - especially people online - have a hard time understanding that they're not the only person in a community. I have a theory (where "theory" is defined as "I thought about it for a few minutes one day while trimming my nose hairs in front of the bathroom mirror") about that: people are, in general, becoming more insular and selfish. You can easily see it in communities all over the place. Neighbors don't know each others' names, they're unwilling to help each other out when needbe, etc. It's being reinforced in kids too with the increasingly prevelant ideas that education and social programs are commodities that are purchased through taxes (e.g. people come to expect that they, personally, should receive whatever level of attention they want because "I pay my taxes for this").

The internet just reinforces this because not only do you have the general decline of community-centric thought processes, you also have the isolation of the computer screen. In a game like this, you really are part of a larger community, but you appear to yourself to be an individual.

As such, people experience things and just automatically extrapolate that experience to the community, or just demand that their personal issues be investigated and corrected.

Of course, I could be completely full of crap, too. I'm a programmer, not a sociologist.
There are some posts sometime that make a whole thread worse the whinning/QQing. Really! Grats and thanks for the thought, I share it too.

I'll add that MMOs make this phenomenon more and more obvious, and thus may act as a "feedback loop" for this lack of perspective (how funny was this march from this US politician in WoW?). There will be a time where people will remember these days as "our education to the electronic world" (which funnily won't be that different from the netiquette from the early Usenet; and I may add that what separates us from this world is resolving mort important issues like famine, war and poverty, and then only having the whole humanity online, but this may never happen).

The lack of perspective, that's all this thread is about.

Programmers are normal people you know (of course you do ).
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Old Jan 31, 2008, 06:22 PM // 18:22   #158
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Quote:
Originally Posted by Ctb
People these days - especially people online - have a hard time understanding that they're not the only person in a community. I have a theory (where "theory" is defined as "I thought about it for a few minutes one day while trimming my nose hairs in front of the bathroom mirror") about that: people are, in general, becoming more insular and selfish. You can easily see it in communities all over the place. Neighbors don't know each others' names, they're unwilling to help each other out when needbe, etc. It's being reinforced in kids too with the increasingly prevelant ideas that education and social programs are commodities that are purchased through taxes (e.g. people come to expect that they, personally, should receive whatever level of attention they want because "I pay my taxes for this").

The internet just reinforces this because not only do you have the general decline of community-centric thought processes, you also have the isolation of the computer screen. In a game like this, you really are part of a larger community, but you appear to yourself to be an individual.

As such, people experience things and just automatically extrapolate that experience to the community, or just demand that their personal issues be investigated and corrected.

Of course, I could be completely full of crap, too. I'm a programmer, not a sociologist.
Thatis actually a VERY valid sociology phenomina going on in the last 20 years. There is a well known book/series of lectures written about the loss of "social capital"
http://en.wikipedia.org/wiki/Bowling_Alone

Last edited by HawkofStorms; Jan 31, 2008 at 08:24 PM // 20:24..
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Old Jan 31, 2008, 07:29 PM // 19:29   #159
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Originally Posted by Numa Pompilius
Jeez, is this thread still going on?

Would the people complaining because they can't farm glad points as easy as they used to kindly just... cope? Deal with it? Get over it? Go to TA?
This thread isnt all about glad points.
When I wrote the OP I was talking about FA.
People just assumed that this only affected RA and glad points.
Quote:
Originally Posted by Fril Estelin
Funny, because how many times was this question asked here?

8 pages of discussion and you're the only one mentioning this case. This does not look like a generalised problem to me.
Thats because I was talking about FA and everyone turned this into RA.
like I said spend a day on luxon side in FA and youll see JR just like everyone else.
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Old Jan 31, 2008, 08:22 PM // 20:22   #160
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Originally Posted by Hailey Anne
Thats because I was talking about FA and everyone turned this into RA.
like I said spend a day on luxon side in FA and youll see JR just like everyone else.
You've turned the example of ONE guy (well, that's what you say anyway) into the fail of a system. If he's effectively been reported (as you say) and he's still here, I guess it's been overlooked at Anet.

(I've been moderator on a huge forum where you could get up to 10 posts per second at worst times and dozens of reports where you need to track down the information and I can tell you it's not an easy job contrarily to what you seem to suggest, people make mistakes and that does not mean that you have to point your finger at the system)
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